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godot/editor/scene/2d/particles_2d_editor_plugin.h
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

110 lines
4.2 KiB
C++

/**************************************************************************/
/* particles_2d_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "editor/scene/particles_editor_plugin.h"
class EditorFileDialog;
class Particles2DEditorPlugin : public ParticlesEditorPlugin {
GDCLASS(Particles2DEditorPlugin, ParticlesEditorPlugin);
protected:
enum {
MENU_LOAD_EMISSION_MASK = 100,
};
List<Node *> selected_particles;
enum EmissionMode {
EMISSION_MODE_SOLID,
EMISSION_MODE_BORDER,
EMISSION_MODE_BORDER_DIRECTED
};
EditorFileDialog *file = nullptr;
ConfirmationDialog *emission_mask = nullptr;
OptionButton *emission_mask_mode = nullptr;
CheckBox *emission_mask_centered = nullptr;
CheckBox *emission_colors = nullptr;
String source_emission_file;
virtual void _menu_callback(int p_idx) override;
virtual void _add_menu_options(PopupMenu *p_menu) override;
void _file_selected(const String &p_file);
void _get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size);
virtual void _generate_emission_mask() = 0;
void _notification(int p_what);
void _set_show_gizmos(Node *p_node, bool p_show);
void _selection_changed();
void _node_removed(Node *p_node);
public:
Particles2DEditorPlugin();
};
class GPUParticles2DEditorPlugin : public Particles2DEditorPlugin {
GDCLASS(GPUParticles2DEditorPlugin, Particles2DEditorPlugin);
enum {
MENU_GENERATE_VISIBILITY_RECT = 200,
};
ConfirmationDialog *generate_visibility_rect = nullptr;
SpinBox *generate_seconds = nullptr;
void _generate_visibility_rect();
protected:
void _menu_callback(int p_idx) override;
void _add_menu_options(PopupMenu *p_menu) override;
Node *_convert_particles() override;
void _generate_emission_mask() override;
public:
GPUParticles2DEditorPlugin();
};
class CPUParticles2DEditorPlugin : public Particles2DEditorPlugin {
GDCLASS(CPUParticles2DEditorPlugin, Particles2DEditorPlugin);
protected:
Node *_convert_particles() override;
void _generate_emission_mask() override;
public:
CPUParticles2DEditorPlugin();
};