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1007 lines
38 KiB
C++
1007 lines
38 KiB
C++
/**************************************************************************/
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/* path_2d_editor_plugin.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "path_2d_editor_plugin.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_node.h"
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#include "editor/editor_undo_redo_manager.h"
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#include "editor/scene/canvas_item_editor_plugin.h"
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#include "editor/settings/editor_settings.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/menu_button.h"
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void Path2DEditor::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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curve_edit->set_button_icon(get_editor_theme_icon(SNAME("CurveEdit")));
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curve_edit_curve->set_button_icon(get_editor_theme_icon(SNAME("CurveCurve")));
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curve_create->set_button_icon(get_editor_theme_icon(SNAME("CurveCreate")));
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curve_del->set_button_icon(get_editor_theme_icon(SNAME("CurveDelete")));
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curve_close->set_button_icon(get_editor_theme_icon(SNAME("CurveClose")));
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curve_clear_points->set_button_icon(get_editor_theme_icon(SNAME("Clear")));
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create_curve_button->set_button_icon(get_editor_theme_icon(SNAME("Curve2D")));
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} break;
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}
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}
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void Path2DEditor::_node_removed(Node *p_node) {
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if (p_node == node) {
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node = nullptr;
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hide();
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}
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}
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bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (!node) {
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return false;
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}
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if (!node->is_visible_in_tree()) {
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return false;
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}
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Viewport *vp = node->get_viewport();
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if (vp && !vp->is_visible_subviewport()) {
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return false;
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}
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if (node->get_curve().is_null()) {
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return false;
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}
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real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid()) {
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
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Vector2 gpoint = mb->get_position();
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Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint));
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cpoint = node->to_local(node->get_viewport()->get_popup_base_transform().affine_inverse().xform(cpoint));
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if (mb->is_pressed() && action == ACTION_NONE) {
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Ref<Curve2D> curve = node->get_curve();
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original_mouse_pos = gpoint;
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for (int i = 0; i < curve->get_point_count(); i++) {
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real_t dist_to_p = gpoint.distance_to(xform.xform(curve->get_point_position(i)));
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real_t dist_to_p_out = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_out(i)));
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real_t dist_to_p_in = gpoint.distance_to(xform.xform(curve->get_point_position(i) + curve->get_point_in(i)));
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// Check for point movement start (for point + in/out controls).
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if (mb->get_button_index() == MouseButton::LEFT) {
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if (mode == MODE_EDIT && !mb->is_shift_pressed() && dist_to_p < grab_threshold) {
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// Points can only be moved in edit mode.
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action = ACTION_MOVING_POINT;
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action_point = i;
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moving_from = curve->get_point_position(i);
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moving_screen_from = gpoint;
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return true;
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} else if (mode == MODE_EDIT || mode == MODE_EDIT_CURVE) {
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control_points_in_range = 0;
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// In/out controls can be moved in multiple modes.
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if (dist_to_p_out < grab_threshold && i < (curve->get_point_count() - 1)) {
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action = ACTION_MOVING_OUT;
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action_point = i;
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moving_from = curve->get_point_out(i);
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moving_screen_from = gpoint;
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orig_in_length = curve->get_point_in(action_point).length();
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control_points_in_range += 1;
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}
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if (dist_to_p_in < grab_threshold && i > 0) {
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action = ACTION_MOVING_IN;
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action_point = i;
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moving_from = curve->get_point_in(i);
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moving_screen_from = gpoint;
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orig_out_length = curve->get_point_out(action_point).length();
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control_points_in_range += 1;
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}
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if (control_points_in_range > 0) {
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return true;
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}
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}
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}
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// Check for point deletion.
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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if ((mb->get_button_index() == MouseButton::RIGHT && (mode == MODE_EDIT || mode == MODE_CREATE)) || (mb->get_button_index() == MouseButton::LEFT && mode == MODE_DELETE)) {
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if (dist_to_p < grab_threshold) {
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undo_redo->create_action(TTR("Remove Point from Curve"));
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undo_redo->add_do_method(curve.ptr(), "remove_point", i);
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undo_redo->add_undo_method(curve.ptr(), "add_point", curve->get_point_position(i), curve->get_point_in(i), curve->get_point_out(i), i);
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action();
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return true;
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} else if (dist_to_p_out < grab_threshold) {
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undo_redo->create_action(TTR("Remove Out-Control from Curve"));
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undo_redo->add_do_method(curve.ptr(), "set_point_out", i, Vector2());
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undo_redo->add_undo_method(curve.ptr(), "set_point_out", i, curve->get_point_out(i));
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action();
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return true;
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} else if (dist_to_p_in < grab_threshold) {
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undo_redo->create_action(TTR("Remove In-Control from Curve"));
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undo_redo->add_do_method(curve.ptr(), "set_point_in", i, Vector2());
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undo_redo->add_undo_method(curve.ptr(), "set_point_in", i, curve->get_point_in(i));
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action();
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return true;
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}
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}
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}
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}
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if (action != ACTION_NONE && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) {
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_cancel_current_action();
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return true;
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}
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// Check for point creation.
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if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && ((mb->is_command_or_control_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
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Ref<Curve2D> curve = node->get_curve();
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curve->add_point(cpoint);
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moving_from = cpoint;
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action = ACTION_MOVING_NEW_POINT;
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action_point = curve->get_point_count() - 1;
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moving_from = curve->get_point_position(action_point);
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moving_screen_from = gpoint;
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canvas_item_editor->update_viewport();
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return true;
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}
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// Check for segment split.
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if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && mode == MODE_EDIT && on_edge) {
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Vector2 gpoint2 = mb->get_position();
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Ref<Curve2D> curve = node->get_curve();
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int insertion_point = -1;
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float mbLength = curve->get_closest_offset(xform.affine_inverse().xform(gpoint2));
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int len = curve->get_point_count();
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for (int i = 0; i < len - 1; i++) {
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float compareLength = curve->get_closest_offset(curve->get_point_position(i + 1));
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if (mbLength >= curve->get_closest_offset(curve->get_point_position(i)) && mbLength <= compareLength) {
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insertion_point = i;
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}
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}
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if (insertion_point == -1) {
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insertion_point = curve->get_point_count() - 2;
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}
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const Vector2 new_point = xform.affine_inverse().xform(gpoint2);
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curve->add_point(new_point, Vector2(0, 0), Vector2(0, 0), insertion_point + 1);
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action = ACTION_MOVING_NEW_POINT_FROM_SPLIT;
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action_point = insertion_point + 1;
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moving_from = curve->get_point_position(action_point);
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moving_screen_from = gpoint2;
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canvas_item_editor->update_viewport();
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on_edge = false;
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return true;
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}
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// Check for point movement completion.
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if (!mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && action != ACTION_NONE) {
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Ref<Curve2D> curve = node->get_curve();
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EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
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Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
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switch (action) {
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case ACTION_NONE:
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// N/A, handled in above condition.
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break;
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case ACTION_MOVING_POINT:
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if (original_mouse_pos != gpoint) {
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undo_redo->create_action(TTR("Move Point in Curve"));
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undo_redo->add_undo_method(curve.ptr(), "set_point_position", action_point, moving_from);
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undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action(false);
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}
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break;
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case ACTION_MOVING_NEW_POINT: {
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undo_redo->create_action(TTR("Add Point to Curve"));
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undo_redo->add_do_method(curve.ptr(), "add_point", cpoint);
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undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(curve.ptr(), "remove_point", curve->get_point_count() - 1);
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action(false);
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} break;
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case ACTION_MOVING_NEW_POINT_FROM_SPLIT: {
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undo_redo->create_action(TTR("Split Curve"));
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undo_redo->add_do_method(curve.ptr(), "add_point", Vector2(), Vector2(), Vector2(), action_point);
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undo_redo->add_do_method(curve.ptr(), "set_point_position", action_point, cpoint);
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undo_redo->add_undo_method(curve.ptr(), "remove_point", action_point);
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action(false);
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} break;
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case ACTION_MOVING_IN: {
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if (original_mouse_pos != gpoint) {
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undo_redo->create_action(TTR("Move In-Control in Curve"));
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undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, new_pos);
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undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, moving_from);
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if (mirror_handle_angle) {
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undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_out_length));
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undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_out_length));
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}
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action();
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}
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} break;
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case ACTION_MOVING_OUT: {
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if (original_mouse_pos != gpoint) {
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undo_redo->create_action(TTR("Move Out-Control in Curve"));
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undo_redo->add_do_method(curve.ptr(), "set_point_out", action_point, new_pos);
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undo_redo->add_undo_method(curve.ptr(), "set_point_out", action_point, moving_from);
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if (mirror_handle_angle) {
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undo_redo->add_do_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_in_length));
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undo_redo->add_undo_method(curve.ptr(), "set_point_in", action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_in_length));
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}
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undo_redo->add_do_method(canvas_item_editor, "update_viewport");
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undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
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undo_redo->commit_action();
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}
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} break;
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}
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action = ACTION_NONE;
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return true;
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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if (mm.is_valid()) {
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// When both control points were in range of click,
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// pick the point that drags the curve outwards.
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if (control_points_in_range == 2) {
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control_points_in_range = 0;
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Ref<Curve2D> curve = node->get_curve();
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
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Point2 relative = xform.affine_inverse().basis_xform(mm->get_relative());
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real_t angle_in = relative.angle_to(curve->get_point_position(action_point - 1) - curve->get_point_position(action_point));
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real_t angle_out = relative.angle_to(curve->get_point_position(action_point + 1) - curve->get_point_position(action_point));
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if (Math::abs(angle_in) < Math::abs(angle_out)) {
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action = ACTION_MOVING_IN;
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moving_from = curve->get_point_in(action_point);
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orig_out_length = curve->get_point_out(action_point).length();
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} else {
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action = ACTION_MOVING_OUT;
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moving_from = curve->get_point_out(action_point);
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orig_in_length = curve->get_point_in(action_point).length();
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}
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}
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if (action == ACTION_NONE && mode == MODE_EDIT) {
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// Handle Edge Follow
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bool old_edge = on_edge;
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
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Vector2 gpoint = mm->get_position();
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Ref<Curve2D> curve = node->get_curve();
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if (curve.is_null()) {
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return true;
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}
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if (curve->get_point_count() < 2) {
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return true;
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}
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// Find edge
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edge_point = xform.xform(curve->get_closest_point(xform.affine_inverse().xform(mm->get_position())));
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on_edge = false;
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if (edge_point.distance_to(gpoint) <= grab_threshold) {
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on_edge = true;
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}
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// However, if near a control point or its in-out handles then not on edge
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int len = curve->get_point_count();
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for (int i = 0; i < len; i++) {
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Vector2 pp = curve->get_point_position(i);
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Vector2 p = xform.xform(pp);
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if (p.distance_to(gpoint) <= grab_threshold) {
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on_edge = false;
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break;
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}
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p = xform.xform(pp + curve->get_point_in(i));
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if (p.distance_to(gpoint) <= grab_threshold) {
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on_edge = false;
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break;
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}
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p = xform.xform(pp + curve->get_point_out(i));
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if (p.distance_to(gpoint) <= grab_threshold) {
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on_edge = false;
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break;
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}
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}
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if (on_edge || old_edge != on_edge) {
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canvas_item_editor->update_viewport();
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return true;
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}
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}
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if (action != ACTION_NONE) {
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// Handle point/control movement.
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Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
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Vector2 gpoint = mm->get_position();
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Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint));
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cpoint = node->to_local(node->get_viewport()->get_popup_base_transform().affine_inverse().xform(cpoint));
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Ref<Curve2D> curve = node->get_curve();
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Vector2 new_pos = moving_from + xform.affine_inverse().basis_xform(gpoint - moving_screen_from);
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switch (action) {
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case ACTION_NONE:
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// N/A, handled in above condition.
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break;
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case ACTION_MOVING_POINT:
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case ACTION_MOVING_NEW_POINT:
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case ACTION_MOVING_NEW_POINT_FROM_SPLIT: {
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curve->set_point_position(action_point, cpoint);
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} break;
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case ACTION_MOVING_IN: {
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curve->set_point_in(action_point, new_pos);
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if (mirror_handle_angle) {
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curve->set_point_out(action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_out_length));
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}
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} break;
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case ACTION_MOVING_OUT: {
|
|
curve->set_point_out(action_point, new_pos);
|
|
|
|
if (mirror_handle_angle) {
|
|
curve->set_point_in(action_point, mirror_handle_length ? -new_pos : (-new_pos.normalized() * orig_in_length));
|
|
}
|
|
} break;
|
|
}
|
|
|
|
canvas_item_editor->update_viewport();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Path2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
|
|
if (!node || !node->is_visible_in_tree() || node->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
|
|
Viewport *vp = node->get_viewport();
|
|
if (vp && !vp->is_visible_subviewport()) {
|
|
return;
|
|
}
|
|
|
|
Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_screen_transform();
|
|
|
|
const Ref<Texture2D> path_sharp_handle = get_editor_theme_icon(SNAME("EditorPathSharpHandle"));
|
|
const Ref<Texture2D> path_smooth_handle = get_editor_theme_icon(SNAME("EditorPathSmoothHandle"));
|
|
// Both handle icons must be of the same size
|
|
const Size2 handle_size = path_sharp_handle->get_size();
|
|
|
|
const Ref<Texture2D> curve_handle = get_editor_theme_icon(SNAME("EditorCurveHandle"));
|
|
const Size2 curve_handle_size = curve_handle->get_size();
|
|
|
|
Ref<Curve2D> curve = node->get_curve();
|
|
|
|
int len = curve->get_point_count();
|
|
Control *vpc = canvas_item_editor->get_viewport_control();
|
|
|
|
debug_handle_lines.clear();
|
|
debug_handle_curve_transforms.clear();
|
|
debug_handle_sharp_transforms.clear();
|
|
debug_handle_smooth_transforms.clear();
|
|
|
|
Transform2D handle_curve_transform = Transform2D().scaled(curve_handle_size * 0.5);
|
|
Transform2D handle_point_transform = Transform2D().scaled(handle_size * 0.5);
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
Vector2 point = xform.xform(curve->get_point_position(i));
|
|
// Determines the point icon to be used
|
|
bool smooth = false;
|
|
|
|
if (i < len - 1) {
|
|
Vector2 point_out = xform.xform(curve->get_point_position(i) + curve->get_point_out(i));
|
|
if (point != point_out) {
|
|
smooth = true;
|
|
debug_handle_lines.push_back(point);
|
|
debug_handle_lines.push_back(point_out);
|
|
handle_curve_transform.set_origin(point_out);
|
|
debug_handle_curve_transforms.push_back(handle_curve_transform);
|
|
}
|
|
}
|
|
|
|
if (i > 0) {
|
|
Vector2 point_in = xform.xform(curve->get_point_position(i) + curve->get_point_in(i));
|
|
if (point != point_in) {
|
|
smooth = true;
|
|
debug_handle_lines.push_back(point);
|
|
debug_handle_lines.push_back(point_in);
|
|
handle_curve_transform.set_origin(point_in);
|
|
debug_handle_curve_transforms.push_back(handle_curve_transform);
|
|
}
|
|
}
|
|
|
|
handle_point_transform.set_origin(point);
|
|
if (smooth) {
|
|
debug_handle_smooth_transforms.push_back(handle_point_transform);
|
|
} else {
|
|
debug_handle_sharp_transforms.push_back(handle_point_transform);
|
|
}
|
|
}
|
|
|
|
if (on_edge) {
|
|
Ref<Texture2D> add_handle = get_editor_theme_icon(SNAME("EditorHandleAdd"));
|
|
p_overlay->draw_texture(add_handle, edge_point - add_handle->get_size() * 0.5);
|
|
}
|
|
|
|
RenderingServer *rs = RS::get_singleton();
|
|
rs->mesh_clear(debug_mesh_rid);
|
|
|
|
if (!debug_handle_lines.is_empty()) {
|
|
Array handles_array;
|
|
handles_array.resize(Mesh::ARRAY_MAX);
|
|
|
|
handles_array[Mesh::ARRAY_VERTEX] = Vector<Vector2>(debug_handle_lines);
|
|
|
|
rs->mesh_add_surface_from_arrays(debug_mesh_rid, RS::PRIMITIVE_LINES, handles_array, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
|
|
rs->canvas_item_add_mesh(vpc->get_canvas_item(), debug_mesh_rid, Transform2D(), Color(0.5, 0.5, 0.5, 1.0));
|
|
}
|
|
|
|
// Add texture rects multimeshes for handle vertices.
|
|
|
|
uint32_t handle_curve_count = debug_handle_curve_transforms.size();
|
|
uint32_t handle_sharp_count = debug_handle_sharp_transforms.size();
|
|
uint32_t handle_smooth_count = debug_handle_smooth_transforms.size();
|
|
|
|
// Add texture rects for curve handle vertices.
|
|
|
|
rs->multimesh_set_visible_instances(debug_handle_curve_multimesh_rid, 0);
|
|
if (handle_curve_count > 0) {
|
|
if (rs->multimesh_get_instance_count(debug_handle_curve_multimesh_rid) != int(handle_curve_count)) {
|
|
rs->multimesh_allocate_data(debug_handle_curve_multimesh_rid, handle_curve_count, RS::MULTIMESH_TRANSFORM_2D);
|
|
}
|
|
|
|
Vector<float> multimesh_buffer;
|
|
multimesh_buffer.resize(8 * handle_curve_count);
|
|
float *multimesh_buffer_ptrw = multimesh_buffer.ptrw();
|
|
|
|
const Transform2D *debug_handle_transforms_ptr = debug_handle_curve_transforms.ptr();
|
|
|
|
for (uint32_t i = 0; i < handle_curve_count; i++) {
|
|
const Transform2D &handle_transform = debug_handle_transforms_ptr[i];
|
|
|
|
multimesh_buffer_ptrw[i * 8 + 0] = handle_transform[0][0];
|
|
multimesh_buffer_ptrw[i * 8 + 1] = handle_transform[1][0];
|
|
multimesh_buffer_ptrw[i * 8 + 2] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 3] = handle_transform[2][0];
|
|
multimesh_buffer_ptrw[i * 8 + 4] = handle_transform[0][1];
|
|
multimesh_buffer_ptrw[i * 8 + 5] = handle_transform[1][1];
|
|
multimesh_buffer_ptrw[i * 8 + 6] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 7] = handle_transform[2][1];
|
|
}
|
|
|
|
rs->multimesh_set_buffer(debug_handle_curve_multimesh_rid, multimesh_buffer);
|
|
rs->multimesh_set_visible_instances(debug_handle_curve_multimesh_rid, handle_curve_count);
|
|
|
|
rs->canvas_item_add_multimesh(vpc->get_canvas_item(), debug_handle_curve_multimesh_rid, curve_handle->get_rid());
|
|
}
|
|
|
|
// Add texture rects for sharp handle vertices.
|
|
|
|
rs->multimesh_set_visible_instances(debug_handle_sharp_multimesh_rid, 0);
|
|
if (handle_sharp_count > 0) {
|
|
if (rs->multimesh_get_instance_count(debug_handle_sharp_multimesh_rid) != int(handle_sharp_count)) {
|
|
rs->multimesh_allocate_data(debug_handle_sharp_multimesh_rid, handle_sharp_count, RS::MULTIMESH_TRANSFORM_2D);
|
|
}
|
|
|
|
Vector<float> multimesh_buffer;
|
|
multimesh_buffer.resize(8 * handle_sharp_count);
|
|
float *multimesh_buffer_ptrw = multimesh_buffer.ptrw();
|
|
|
|
const Transform2D *debug_handle_transforms_ptr = debug_handle_sharp_transforms.ptr();
|
|
|
|
for (uint32_t i = 0; i < handle_sharp_count; i++) {
|
|
const Transform2D &handle_transform = debug_handle_transforms_ptr[i];
|
|
|
|
multimesh_buffer_ptrw[i * 8 + 0] = handle_transform[0][0];
|
|
multimesh_buffer_ptrw[i * 8 + 1] = handle_transform[1][0];
|
|
multimesh_buffer_ptrw[i * 8 + 2] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 3] = handle_transform[2][0];
|
|
multimesh_buffer_ptrw[i * 8 + 4] = handle_transform[0][1];
|
|
multimesh_buffer_ptrw[i * 8 + 5] = handle_transform[1][1];
|
|
multimesh_buffer_ptrw[i * 8 + 6] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 7] = handle_transform[2][1];
|
|
}
|
|
|
|
rs->multimesh_set_buffer(debug_handle_sharp_multimesh_rid, multimesh_buffer);
|
|
rs->multimesh_set_visible_instances(debug_handle_sharp_multimesh_rid, handle_sharp_count);
|
|
|
|
rs->canvas_item_add_multimesh(vpc->get_canvas_item(), debug_handle_sharp_multimesh_rid, curve_handle->get_rid());
|
|
}
|
|
|
|
// Add texture rects for smooth handle vertices.
|
|
|
|
rs->multimesh_set_visible_instances(debug_handle_smooth_multimesh_rid, 0);
|
|
if (handle_smooth_count > 0) {
|
|
if (rs->multimesh_get_instance_count(debug_handle_smooth_multimesh_rid) != int(handle_smooth_count)) {
|
|
rs->multimesh_allocate_data(debug_handle_smooth_multimesh_rid, handle_smooth_count, RS::MULTIMESH_TRANSFORM_2D);
|
|
}
|
|
|
|
Vector<float> multimesh_buffer;
|
|
multimesh_buffer.resize(8 * handle_smooth_count);
|
|
float *multimesh_buffer_ptrw = multimesh_buffer.ptrw();
|
|
|
|
const Transform2D *debug_handle_transforms_ptr = debug_handle_smooth_transforms.ptr();
|
|
|
|
for (uint32_t i = 0; i < handle_smooth_count; i++) {
|
|
const Transform2D &handle_transform = debug_handle_transforms_ptr[i];
|
|
|
|
multimesh_buffer_ptrw[i * 8 + 0] = handle_transform[0][0];
|
|
multimesh_buffer_ptrw[i * 8 + 1] = handle_transform[1][0];
|
|
multimesh_buffer_ptrw[i * 8 + 2] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 3] = handle_transform[2][0];
|
|
multimesh_buffer_ptrw[i * 8 + 4] = handle_transform[0][1];
|
|
multimesh_buffer_ptrw[i * 8 + 5] = handle_transform[1][1];
|
|
multimesh_buffer_ptrw[i * 8 + 6] = 0;
|
|
multimesh_buffer_ptrw[i * 8 + 7] = handle_transform[2][1];
|
|
}
|
|
|
|
rs->multimesh_set_buffer(debug_handle_smooth_multimesh_rid, multimesh_buffer);
|
|
rs->multimesh_set_visible_instances(debug_handle_smooth_multimesh_rid, handle_smooth_count);
|
|
|
|
rs->canvas_item_add_multimesh(vpc->get_canvas_item(), debug_handle_smooth_multimesh_rid, curve_handle->get_rid());
|
|
}
|
|
}
|
|
|
|
void Path2DEditor::_node_visibility_changed() {
|
|
if (!node) {
|
|
return;
|
|
}
|
|
|
|
canvas_item_editor->update_viewport();
|
|
_update_toolbar();
|
|
}
|
|
|
|
void Path2DEditor::_update_toolbar() {
|
|
if (!node) {
|
|
return;
|
|
}
|
|
bool has_curve = node->get_curve().is_valid();
|
|
toolbar->set_visible(has_curve);
|
|
create_curve_button->set_visible(!has_curve);
|
|
}
|
|
|
|
void Path2DEditor::edit(Node *p_path2d) {
|
|
if (!canvas_item_editor) {
|
|
canvas_item_editor = CanvasItemEditor::get_singleton();
|
|
}
|
|
|
|
if (action != ACTION_NONE) {
|
|
_cancel_current_action();
|
|
}
|
|
|
|
if (p_path2d) {
|
|
node = Object::cast_to<Path2D>(p_path2d);
|
|
_update_toolbar();
|
|
|
|
if (!node->is_connected(SceneStringName(visibility_changed), callable_mp(this, &Path2DEditor::_node_visibility_changed))) {
|
|
node->connect(SceneStringName(visibility_changed), callable_mp(this, &Path2DEditor::_node_visibility_changed));
|
|
}
|
|
} else {
|
|
// The node may have been deleted at this point.
|
|
if (node && node->is_connected(SceneStringName(visibility_changed), callable_mp(this, &Path2DEditor::_node_visibility_changed))) {
|
|
node->disconnect(SceneStringName(visibility_changed), callable_mp(this, &Path2DEditor::_node_visibility_changed));
|
|
}
|
|
node = nullptr;
|
|
}
|
|
|
|
canvas_item_editor->update_viewport();
|
|
}
|
|
|
|
void Path2DEditor::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_update_toolbar"), &Path2DEditor::_update_toolbar);
|
|
ClassDB::bind_method(D_METHOD("_clear_curve_points"), &Path2DEditor::_clear_curve_points);
|
|
ClassDB::bind_method(D_METHOD("_restore_curve_points"), &Path2DEditor::_restore_curve_points);
|
|
}
|
|
|
|
void Path2DEditor::_mode_selected(int p_mode) {
|
|
if (p_mode == MODE_CREATE) {
|
|
curve_create->set_pressed(true);
|
|
curve_edit->set_pressed(false);
|
|
curve_edit_curve->set_pressed(false);
|
|
curve_del->set_pressed(false);
|
|
} else if (p_mode == MODE_EDIT) {
|
|
curve_create->set_pressed(false);
|
|
curve_edit->set_pressed(true);
|
|
curve_edit_curve->set_pressed(false);
|
|
curve_del->set_pressed(false);
|
|
} else if (p_mode == MODE_EDIT_CURVE) {
|
|
curve_create->set_pressed(false);
|
|
curve_edit->set_pressed(false);
|
|
curve_edit_curve->set_pressed(true);
|
|
curve_del->set_pressed(false);
|
|
} else if (p_mode == MODE_DELETE) {
|
|
curve_create->set_pressed(false);
|
|
curve_edit->set_pressed(false);
|
|
curve_edit_curve->set_pressed(false);
|
|
curve_del->set_pressed(true);
|
|
} else if (p_mode == MODE_CLOSE) {
|
|
if (node->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
if (node->get_curve()->get_point_count() < 3) {
|
|
return;
|
|
}
|
|
Vector2 begin = node->get_curve()->get_point_position(0);
|
|
Vector2 end = node->get_curve()->get_point_position(node->get_curve()->get_point_count() - 1);
|
|
|
|
if (begin.is_equal_approx(end)) {
|
|
return;
|
|
}
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
|
|
undo_redo->create_action(TTR("Close the Curve"));
|
|
undo_redo->add_do_method(node->get_curve().ptr(), "add_point", begin);
|
|
undo_redo->add_undo_method(node->get_curve().ptr(), "remove_point", node->get_curve()->get_point_count());
|
|
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
|
|
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
|
|
undo_redo->commit_action();
|
|
return;
|
|
} else if (p_mode == MODE_CLEAR_POINTS) {
|
|
if (node->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
if (node->get_curve()->get_point_count() == 0) {
|
|
return;
|
|
}
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
PackedVector2Array points = node->get_curve()->get_points().duplicate();
|
|
|
|
undo_redo->create_action(TTR("Clear Curve Points"), UndoRedo::MERGE_DISABLE, node);
|
|
undo_redo->add_do_method(this, "_clear_curve_points", node);
|
|
undo_redo->add_undo_method(this, "_restore_curve_points", node, points);
|
|
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
|
|
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
|
|
undo_redo->commit_action();
|
|
return;
|
|
}
|
|
mode = Mode(p_mode);
|
|
}
|
|
|
|
void Path2DEditor::_handle_option_pressed(int p_option) {
|
|
PopupMenu *pm;
|
|
pm = handle_menu->get_popup();
|
|
|
|
switch (p_option) {
|
|
case HANDLE_OPTION_ANGLE: {
|
|
bool is_checked = pm->is_item_checked(HANDLE_OPTION_ANGLE);
|
|
mirror_handle_angle = !is_checked;
|
|
pm->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
|
|
pm->set_item_disabled(HANDLE_OPTION_LENGTH, !mirror_handle_angle);
|
|
} break;
|
|
case HANDLE_OPTION_LENGTH: {
|
|
bool is_checked = pm->is_item_checked(HANDLE_OPTION_LENGTH);
|
|
mirror_handle_length = !is_checked;
|
|
pm->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void Path2DEditor::_cancel_current_action() {
|
|
ERR_FAIL_NULL(node);
|
|
Ref<Curve2D> curve = node->get_curve();
|
|
ERR_FAIL_COND(curve.is_null());
|
|
|
|
switch (action) {
|
|
case ACTION_MOVING_POINT: {
|
|
curve->set_point_position(action_point, moving_from);
|
|
} break;
|
|
|
|
case ACTION_MOVING_NEW_POINT: {
|
|
curve->remove_point(curve->get_point_count() - 1);
|
|
} break;
|
|
|
|
case ACTION_MOVING_NEW_POINT_FROM_SPLIT: {
|
|
curve->remove_point(action_point);
|
|
} break;
|
|
|
|
case ACTION_MOVING_IN: {
|
|
curve->set_point_in(action_point, moving_from);
|
|
curve->set_point_out(action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_out_length));
|
|
} break;
|
|
|
|
case ACTION_MOVING_OUT: {
|
|
curve->set_point_out(action_point, moving_from);
|
|
curve->set_point_in(action_point, mirror_handle_length ? -moving_from : (-moving_from.normalized() * orig_in_length));
|
|
} break;
|
|
|
|
default: {
|
|
}
|
|
}
|
|
|
|
canvas_item_editor->update_viewport();
|
|
action = ACTION_NONE;
|
|
}
|
|
|
|
void Path2DEditor::_create_curve() {
|
|
ERR_FAIL_NULL(node);
|
|
|
|
Ref<Curve2D> new_curve;
|
|
new_curve.instantiate();
|
|
|
|
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
|
|
undo_redo->create_action(TTR("Create Curve in Path2D"));
|
|
undo_redo->add_do_property(node, "curve", new_curve);
|
|
undo_redo->add_undo_property(node, "curve", Ref<Curve2D>());
|
|
undo_redo->add_do_method(this, "_update_toolbar");
|
|
undo_redo->add_undo_method(this, "_update_toolbar");
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
void Path2DEditor::_confirm_clear_points() {
|
|
if (!node || node->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
if (node->get_curve()->get_point_count() == 0) {
|
|
return;
|
|
}
|
|
clear_points_dialog->reset_size();
|
|
clear_points_dialog->popup_centered();
|
|
}
|
|
|
|
void Path2DEditor::_clear_curve_points(Path2D *p_path2d) {
|
|
if (!p_path2d || p_path2d->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
Ref<Curve2D> curve = p_path2d->get_curve();
|
|
|
|
if (curve->get_point_count() == 0) {
|
|
return;
|
|
}
|
|
curve->clear_points();
|
|
|
|
if (node == p_path2d) {
|
|
_mode_selected(MODE_CREATE);
|
|
}
|
|
}
|
|
|
|
void Path2DEditor::_restore_curve_points(Path2D *p_path2d, const PackedVector2Array &p_points) {
|
|
if (!p_path2d || p_path2d->get_curve().is_null()) {
|
|
return;
|
|
}
|
|
Ref<Curve2D> curve = p_path2d->get_curve();
|
|
|
|
if (curve->get_point_count() > 0) {
|
|
curve->clear_points();
|
|
}
|
|
|
|
for (int i = 0; i < p_points.size(); i += 3) {
|
|
curve->add_point(p_points[i + 2], p_points[i], p_points[i + 1]); // The Curve2D::points pattern is [point_in, point_out, point_position].
|
|
}
|
|
|
|
if (node == p_path2d) {
|
|
_mode_selected(MODE_EDIT);
|
|
}
|
|
}
|
|
|
|
Path2DEditor::Path2DEditor() {
|
|
toolbar = memnew(HBoxContainer);
|
|
|
|
curve_edit = memnew(Button);
|
|
curve_edit->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_edit->set_toggle_mode(true);
|
|
curve_edit->set_pressed(true);
|
|
curve_edit->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_edit->set_tooltip_text(TTR("Select Points") + "\n" + TTR("Shift+Drag: Select Control Points") + "\n" + keycode_get_string((Key)KeyModifierMask::CMD_OR_CTRL) + TTR("Click: Add Point") + "\n" + TTR("Left Click: Split Segment (in curve)") + "\n" + TTR("Right Click: Delete Point"));
|
|
curve_edit->set_accessibility_name(TTRC("Select Points"));
|
|
curve_edit->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_EDIT));
|
|
toolbar->add_child(curve_edit);
|
|
|
|
curve_edit_curve = memnew(Button);
|
|
curve_edit_curve->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_edit_curve->set_toggle_mode(true);
|
|
curve_edit_curve->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_edit_curve->set_tooltip_text(TTR("Select Control Points (Shift+Drag)"));
|
|
curve_edit_curve->set_accessibility_name(TTRC("Select Control Points"));
|
|
curve_edit_curve->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_EDIT_CURVE));
|
|
toolbar->add_child(curve_edit_curve);
|
|
|
|
curve_create = memnew(Button);
|
|
curve_create->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_create->set_toggle_mode(true);
|
|
curve_create->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_create->set_tooltip_text(TTR("Add Point (in empty space)") + "\n" + TTR("Right Click: Delete Point"));
|
|
curve_create->set_accessibility_name(TTRC("Add Point (in empty space)"));
|
|
curve_create->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_CREATE));
|
|
toolbar->add_child(curve_create);
|
|
|
|
curve_del = memnew(Button);
|
|
curve_del->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_del->set_toggle_mode(true);
|
|
curve_del->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_del->set_tooltip_text(TTR("Delete Point"));
|
|
curve_del->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_DELETE));
|
|
toolbar->add_child(curve_del);
|
|
|
|
curve_close = memnew(Button);
|
|
curve_close->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_close->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_close->set_tooltip_text(TTR("Close Curve"));
|
|
curve_close->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_CLOSE));
|
|
toolbar->add_child(curve_close);
|
|
|
|
curve_clear_points = memnew(Button);
|
|
curve_clear_points->set_theme_type_variation(SceneStringName(FlatButton));
|
|
curve_clear_points->set_focus_mode(Control::FOCUS_ACCESSIBILITY);
|
|
curve_clear_points->set_tooltip_text(TTR("Clear Points"));
|
|
curve_clear_points->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_confirm_clear_points));
|
|
toolbar->add_child(curve_clear_points);
|
|
|
|
clear_points_dialog = memnew(ConfirmationDialog);
|
|
clear_points_dialog->set_title(TTR("Please Confirm..."));
|
|
clear_points_dialog->set_text(TTR("Remove all curve points?"));
|
|
clear_points_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Path2DEditor::_mode_selected).bind(MODE_CLEAR_POINTS));
|
|
toolbar->add_child(clear_points_dialog);
|
|
|
|
handle_menu = memnew(MenuButton);
|
|
handle_menu->set_flat(false);
|
|
handle_menu->set_theme_type_variation("FlatMenuButton");
|
|
handle_menu->set_text(TTR("Options"));
|
|
toolbar->add_child(handle_menu);
|
|
|
|
PopupMenu *menu = handle_menu->get_popup();
|
|
menu->add_check_item(TTR("Mirror Handle Angles"));
|
|
menu->set_item_checked(HANDLE_OPTION_ANGLE, mirror_handle_angle);
|
|
menu->add_check_item(TTR("Mirror Handle Lengths"));
|
|
menu->set_item_checked(HANDLE_OPTION_LENGTH, mirror_handle_length);
|
|
menu->connect(SceneStringName(id_pressed), callable_mp(this, &Path2DEditor::_handle_option_pressed));
|
|
|
|
add_child(toolbar);
|
|
|
|
create_curve_button = memnew(Button);
|
|
create_curve_button->set_text(TTR("Create Curve"));
|
|
create_curve_button->hide();
|
|
add_child(create_curve_button);
|
|
create_curve_button->connect(SceneStringName(pressed), callable_mp(this, &Path2DEditor::_create_curve));
|
|
|
|
ERR_FAIL_NULL(RS::get_singleton());
|
|
RenderingServer *rs = RS::get_singleton();
|
|
|
|
debug_mesh_rid = rs->mesh_create();
|
|
|
|
{
|
|
debug_handle_mesh_rid = rs->mesh_create();
|
|
|
|
Vector<Vector2> vertex_array;
|
|
vertex_array.resize(4);
|
|
Vector2 *vertex_array_ptrw = vertex_array.ptrw();
|
|
vertex_array_ptrw[0] = Vector2(-1.0, -1.0);
|
|
vertex_array_ptrw[1] = Vector2(1.0, -1.0);
|
|
vertex_array_ptrw[2] = Vector2(1.0, 1.0);
|
|
vertex_array_ptrw[3] = Vector2(-1.0, 1.0);
|
|
|
|
Vector<Vector2> uv_array;
|
|
uv_array.resize(4);
|
|
Vector2 *uv_array_ptrw = uv_array.ptrw();
|
|
uv_array_ptrw[0] = Vector2(0.0, 0.0);
|
|
uv_array_ptrw[1] = Vector2(1.0, 0.0);
|
|
uv_array_ptrw[2] = Vector2(1.0, 1.0);
|
|
uv_array_ptrw[3] = Vector2(0.0, 1.0);
|
|
|
|
Vector<int> index_array;
|
|
index_array.resize(6);
|
|
int *index_array_ptrw = index_array.ptrw();
|
|
index_array_ptrw[0] = 0;
|
|
index_array_ptrw[1] = 1;
|
|
index_array_ptrw[2] = 3;
|
|
index_array_ptrw[3] = 1;
|
|
index_array_ptrw[4] = 2;
|
|
index_array_ptrw[5] = 3;
|
|
|
|
Array mesh_arrays;
|
|
mesh_arrays.resize(RS::ARRAY_MAX);
|
|
mesh_arrays[RS::ARRAY_VERTEX] = vertex_array;
|
|
mesh_arrays[RS::ARRAY_TEX_UV] = uv_array;
|
|
mesh_arrays[RS::ARRAY_INDEX] = index_array;
|
|
|
|
rs->mesh_add_surface_from_arrays(debug_handle_mesh_rid, RS::PRIMITIVE_TRIANGLES, mesh_arrays, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
|
|
|
|
debug_handle_curve_multimesh_rid = rs->multimesh_create();
|
|
debug_handle_sharp_multimesh_rid = rs->multimesh_create();
|
|
debug_handle_smooth_multimesh_rid = rs->multimesh_create();
|
|
|
|
rs->multimesh_set_mesh(debug_handle_curve_multimesh_rid, debug_handle_mesh_rid);
|
|
rs->multimesh_set_mesh(debug_handle_sharp_multimesh_rid, debug_handle_mesh_rid);
|
|
rs->multimesh_set_mesh(debug_handle_smooth_multimesh_rid, debug_handle_mesh_rid);
|
|
}
|
|
}
|
|
|
|
Path2DEditor::~Path2DEditor() {
|
|
ERR_FAIL_NULL(RS::get_singleton());
|
|
RS::get_singleton()->free(debug_mesh_rid);
|
|
RS::get_singleton()->free(debug_handle_curve_multimesh_rid);
|
|
RS::get_singleton()->free(debug_handle_sharp_multimesh_rid);
|
|
RS::get_singleton()->free(debug_handle_smooth_multimesh_rid);
|
|
RS::get_singleton()->free(debug_handle_mesh_rid);
|
|
}
|
|
|
|
void Path2DEditorPlugin::edit(Object *p_object) {
|
|
path2d_editor->edit(Object::cast_to<Node>(p_object));
|
|
}
|
|
|
|
bool Path2DEditorPlugin::handles(Object *p_object) const {
|
|
return p_object->is_class("Path2D");
|
|
}
|
|
|
|
void Path2DEditorPlugin::make_visible(bool p_visible) {
|
|
if (p_visible) {
|
|
path2d_editor->show();
|
|
} else {
|
|
path2d_editor->hide();
|
|
path2d_editor->edit(nullptr);
|
|
}
|
|
}
|
|
|
|
Path2DEditorPlugin::Path2DEditorPlugin() {
|
|
path2d_editor = memnew(Path2DEditor);
|
|
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(path2d_editor);
|
|
path2d_editor->hide();
|
|
}
|