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77 lines
3.6 KiB
C++
77 lines
3.6 KiB
C++
/**************************************************************************/
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/* editor_translation_preview_button.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_translation_preview_button.h"
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#include "core/string/translation_server.h"
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#include "editor/editor_node.h"
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void EditorTranslationPreviewButton::_update() {
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const String &locale = EditorNode::get_singleton()->get_preview_locale();
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if (locale.is_empty()) {
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hide();
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return;
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}
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const String name = TranslationServer::get_singleton()->get_locale_name(locale);
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set_text(vformat(TTR("Previewing: %s"), name == locale ? locale : name + " [" + locale + "]"));
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show();
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}
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void EditorTranslationPreviewButton::pressed() {
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EditorNode::get_singleton()->set_preview_locale(String());
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}
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void EditorTranslationPreviewButton::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_THEME_CHANGED: {
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set_button_icon(get_editor_theme_icon(SNAME("Translation")));
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} break;
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case NOTIFICATION_TRANSLATION_CHANGED: {
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_update();
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} break;
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case NOTIFICATION_READY: {
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EditorNode::get_singleton()->connect("preview_locale_changed", callable_mp(this, &EditorTranslationPreviewButton::_update));
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} break;
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}
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}
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EditorTranslationPreviewButton::EditorTranslationPreviewButton() {
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set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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set_tooltip_auto_translate_mode(AUTO_TRANSLATE_MODE_ALWAYS);
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set_accessibility_name(TTRC("Disable Translation Preview"));
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set_tooltip_text(TTRC("Previewing translation. Click to disable."));
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set_focus_mode(FOCUS_NONE);
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set_visible(false);
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}
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