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godot/thirdparty/jolt_physics/Jolt/Core/HashCombine.h
noahbackus 9d30169a8d
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initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

235 lines
5.7 KiB
C++

// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
// SPDX-License-Identifier: MIT
#pragma once
JPH_NAMESPACE_BEGIN
/// Implements the FNV-1a hash algorithm
/// @see https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
/// @param inData Data block of bytes
/// @param inSize Number of bytes
/// @param inSeed Seed of the hash (can be used to pass in the hash of a previous operation, otherwise leave default)
/// @return Hash
inline uint64 HashBytes(const void *inData, uint inSize, uint64 inSeed = 0xcbf29ce484222325UL)
{
uint64 hash = inSeed;
for (const uint8 *data = reinterpret_cast<const uint8 *>(inData); data < reinterpret_cast<const uint8 *>(inData) + inSize; ++data)
{
hash ^= uint64(*data);
hash *= 0x100000001b3UL;
}
return hash;
}
/// Calculate the FNV-1a hash of inString.
/// @see https://en.wikipedia.org/wiki/Fowler%E2%80%93Noll%E2%80%93Vo_hash_function
constexpr uint64 HashString(const char *inString, uint64 inSeed = 0xcbf29ce484222325UL)
{
uint64 hash = inSeed;
for (const char *c = inString; *c != 0; ++c)
{
hash ^= uint64(*c);
hash *= 0x100000001b3UL;
}
return hash;
}
/// A 64 bit hash function by Thomas Wang, Jan 1997
/// See: http://web.archive.org/web/20071223173210/http://www.concentric.net/~Ttwang/tech/inthash.htm
/// @param inValue Value to hash
/// @return Hash
inline uint64 Hash64(uint64 inValue)
{
uint64 hash = inValue;
hash = (~hash) + (hash << 21); // hash = (hash << 21) - hash - 1;
hash = hash ^ (hash >> 24);
hash = (hash + (hash << 3)) + (hash << 8); // hash * 265
hash = hash ^ (hash >> 14);
hash = (hash + (hash << 2)) + (hash << 4); // hash * 21
hash = hash ^ (hash >> 28);
hash = hash + (hash << 31);
return hash;
}
/// Fallback hash function that calls T::GetHash()
template <class T>
struct Hash
{
uint64 operator () (const T &inValue) const
{
return inValue.GetHash();
}
};
/// A hash function for floats
template <>
struct Hash<float>
{
uint64 operator () (float inValue) const
{
float value = inValue == 0.0f? 0.0f : inValue; // Convert -0.0f to 0.0f
return HashBytes(&value, sizeof(value));
}
};
/// A hash function for doubles
template <>
struct Hash<double>
{
uint64 operator () (double inValue) const
{
double value = inValue == 0.0? 0.0 : inValue; // Convert -0.0 to 0.0
return HashBytes(&value, sizeof(value));
}
};
/// A hash function for character pointers
template <>
struct Hash<const char *>
{
uint64 operator () (const char *inValue) const
{
return HashString(inValue);
}
};
/// A hash function for std::string_view
template <>
struct Hash<std::string_view>
{
uint64 operator () (const std::string_view &inValue) const
{
return HashBytes(inValue.data(), uint(inValue.size()));
}
};
/// A hash function for String
template <>
struct Hash<String>
{
uint64 operator () (const String &inValue) const
{
return HashBytes(inValue.data(), uint(inValue.size()));
}
};
/// A fallback function for generic pointers
template <class T>
struct Hash<T *>
{
uint64 operator () (T *inValue) const
{
return HashBytes(&inValue, sizeof(inValue));
}
};
/// Helper macro to define a hash function for trivial types
#define JPH_DEFINE_TRIVIAL_HASH(type) \
template <> \
struct Hash<type> \
{ \
uint64 operator () (const type &inValue) const \
{ \
return HashBytes(&inValue, sizeof(inValue)); \
} \
};
/// Commonly used types
JPH_DEFINE_TRIVIAL_HASH(char)
JPH_DEFINE_TRIVIAL_HASH(int)
JPH_DEFINE_TRIVIAL_HASH(uint32)
JPH_DEFINE_TRIVIAL_HASH(uint64)
/// Helper function that hashes a single value into ioSeed
/// Based on https://github.com/jonmaiga/mx3 by Jon Maiga
template <typename T>
inline void HashCombine(uint64 &ioSeed, const T &inValue)
{
constexpr uint64 c = 0xbea225f9eb34556dUL;
uint64 h = ioSeed;
uint64 x = Hash<T> { } (inValue);
// See: https://github.com/jonmaiga/mx3/blob/master/mx3.h
// mix_stream(h, x)
x *= c;
x ^= x >> 39;
h += x * c;
h *= c;
// mix(h)
h ^= h >> 32;
h *= c;
h ^= h >> 29;
h *= c;
h ^= h >> 32;
h *= c;
h ^= h >> 29;
ioSeed = h;
}
/// Hash combiner to use a custom struct in an unordered map or set
///
/// Usage:
///
/// struct SomeHashKey
/// {
/// std::string key1;
/// std::string key2;
/// bool key3;
/// };
///
/// JPH_MAKE_HASHABLE(SomeHashKey, t.key1, t.key2, t.key3)
template <typename FirstValue, typename... Values>
inline uint64 HashCombineArgs(const FirstValue &inFirstValue, Values... inValues)
{
// Prime the seed by hashing the first value
uint64 seed = Hash<FirstValue> { } (inFirstValue);
// Hash all remaining values together using a fold expression
(HashCombine(seed, inValues), ...);
return seed;
}
#define JPH_MAKE_HASH_STRUCT(type, name, ...) \
struct [[nodiscard]] name \
{ \
::JPH::uint64 operator()(const type &t) const \
{ \
return ::JPH::HashCombineArgs(__VA_ARGS__); \
} \
};
#define JPH_MAKE_STD_HASH(type) \
JPH_SUPPRESS_WARNING_PUSH \
JPH_SUPPRESS_WARNINGS \
namespace std \
{ \
template<> \
struct [[nodiscard]] hash<type> \
{ \
size_t operator()(const type &t) const \
{ \
return size_t(::JPH::Hash<type>{ }(t)); \
} \
}; \
} \
JPH_SUPPRESS_WARNING_POP
#define JPH_MAKE_HASHABLE(type, ...) \
JPH_SUPPRESS_WARNING_PUSH \
JPH_SUPPRESS_WARNINGS \
namespace JPH \
{ \
template<> \
JPH_MAKE_HASH_STRUCT(type, Hash<type>, __VA_ARGS__) \
} \
JPH_SUPPRESS_WARNING_POP \
JPH_MAKE_STD_HASH(type)
JPH_NAMESPACE_END