Files
godot/thirdparty/msdfgen/core/export-svg.h
noahbackus 9d30169a8d
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
initial commit, 4.5 stable
2025-09-16 20:46:46 -04:00

12 lines
210 B
C++

#pragma once
#include "Shape.h"
namespace msdfgen {
bool saveSvgShape(const Shape &shape, const char *filename);
bool saveSvgShape(const Shape &shape, const Shape::Bounds &bounds, const char *filename);
}