Files
godot/platform/macos
Thaddeus Crews 8ab854a7ca Merge pull request #116092 from bruvzg/bundle_id
[macOS] Add build name to bundle ID.
2026-02-20 11:36:06 -06:00
..
2025-11-07 10:21:20 +02:00
2025-11-07 10:21:20 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation