Files
godot/platform/macos
Thaddeus Crews 77caa1c178 Merge pull request #117891 from stuartcarnie/macos_embedded_scaling_fixes
macOS: Fix embedded window scaling issues when hiDPI is disabled
2026-04-16 21:46:49 -05:00
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macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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