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02cbed84ce355d165474aada6157fc06970bf5e6
godot
/
platform
/
android
/
export
T
History
Rémi Verschelde
727b06a79f
Move ProcessID typedef out of OS
...
This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
..
android_editor_gradle_runner.cpp
rm
class_db.h
from
resource.h
2026-02-27 19:08:29 -05:00
android_editor_gradle_runner.h
Only attempt install when export format is APK
2025-12-28 05:20:04 +05:30
export_plugin.cpp
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
export_plugin.h
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
export.cpp
[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-14 15:12:48 +03:00
export.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
godot_plugin_config.cpp
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 19:14:53 +02:00
godot_plugin_config.h
Style: Begin integrating simple
.clangd
fixes
2025-03-22 13:24:35 -05:00
gradle_export_util.cpp
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
gradle_export_util.h
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
logo.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
run_icon.svg
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00