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02cbed84ce355d165474aada6157fc06970bf5e6
godot/scene
T
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Rémi Verschelde 727b06a79f Move ProcessID typedef out of OS
This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
..
2d
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
3d
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
animation
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
audio
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
debugger
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
gui
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
main
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
resources
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
theme
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
property_list_helper.cpp
Add PropertyListHelper to Curves
2026-02-11 20:25:27 +01:00
property_list_helper.h
Add PropertyListHelper to Curves
2026-02-11 20:25:27 +01:00
property_utils.cpp
rm class_db.h from resource.h
2026-02-27 19:08:29 -05:00
property_utils.h
…
register_scene_types.cpp
Explicitly include core/config/engine.h where used
2026-03-04 10:17:10 +01:00
register_scene_types.h
…
scene_string_names.h
[Window] Add unfiltered input handler signal for custom decorations.
2025-10-12 21:15:46 +03:00
SCsub
…
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