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02cbed84ce355d165474aada6157fc06970bf5e6
godot
/
servers
/
physics_2d
T
History
Rémi Verschelde
727b06a79f
Move ProcessID typedef out of OS
...
This allows decoupling a number of files from `os.h`.
2026-03-04 15:00:45 +01:00
..
physics_server_2d_dummy.h
Add one-way collision direction for CollisionShape2Ds
2026-02-02 13:12:00 -05:00
physics_server_2d_extension.cpp
Style: Add
class_db.h
includes explicitly
2026-02-26 15:50:28 -06:00
physics_server_2d_extension.h
Merge pull request
#104736
from szunami/master
2026-02-10 08:29:38 -06:00
physics_server_2d_wrap_mt.cpp
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
physics_server_2d_wrap_mt.h
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
physics_server_2d.compat.inc
Style: Add
class_db.h
includes explicitly
2026-02-26 15:50:28 -06:00
physics_server_2d.cpp
Style: Add
class_db.h
includes explicitly
2026-02-26 15:50:28 -06:00
physics_server_2d.h
Add one-way collision direction for CollisionShape2Ds
2026-02-02 13:12:00 -05:00
SCsub
Fix 2D debug templates linking
2025-10-05 04:22:49 +03:00