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041c69db2fffef52aecddcdcbb163bd893eefdbe
godot
/
scene
T
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Thaddeus Crews
bfa43726c1
Merge pull request
#104971
from Ivorforce/camera-texture-editor-lazy
...
Automatically activate camera monitoring when using `CameraTexture`
2025-04-25 11:36:02 -05:00
..
2d
Add enable checkboxes to editor sections
2025-04-15 13:49:41 -07:00
3d
Always use
String
as
StringName
backing internally.
2025-04-23 14:57:03 +02:00
animation
Merge pull request
#105089
from Summersay415/current-anim
2025-04-22 18:25:48 -05:00
audio
Base accessibility API.
2025-04-08 20:14:28 +03:00
debugger
Merge pull request
#104895
from stuartcarnie/scene_debugger_handlers
2025-04-24 09:09:32 -05:00
gui
Merge pull request
#105630
from KoBeWi/clearer_dialog
2025-04-24 09:09:31 -05:00
main
Improve Window's _validate_property()
2025-04-24 23:05:48 +02:00
resources
Merge pull request
#104971
from Ivorforce/camera-texture-editor-lazy
2025-04-25 11:36:02 -05:00
theme
Use SVGTextures for editor and default theme icons.
2025-04-19 12:48:24 +03:00
property_list_helper.cpp
…
property_list_helper.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
property_utils.cpp
Validate custom type script before loading it
2025-03-02 14:55:30 +01:00
property_utils.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
register_scene_types.cpp
SvgTexture not in 3D
2025-04-22 17:50:43 +08:00
register_scene_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
scene_string_names.h
Always use
String
as
StringName
backing internally.
2025-04-23 14:57:03 +02:00
SCsub
…