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041c69db2fffef52aecddcdcbb163bd893eefdbe
godot/servers/rendering/renderer_rd/forward_mobile
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Thaddeus Crews 98aced4e65 Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
..
render_forward_mobile.cpp
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
2025-04-17 09:14:23 -05:00
render_forward_mobile.h
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
2025-04-09 13:31:03 -07:00
scene_shader_forward_mobile.cpp
Rendering: Fix Math constant conversion
2025-04-11 12:33:57 -05:00
scene_shader_forward_mobile.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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