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04ebe4e7a4e6746d7ca586c2243580ee12bbd245
godot
/
core
/
debugger
T
History
reduz
ee06a70ea6
Refactor MethodBind to use variadic templates
...
Removed make_binders and the old style generated binders.
2020-10-18 12:28:44 +02:00
..
debugger_marshalls.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger_marshalls.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
engine_debugger.cpp
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
engine_debugger.h
Add support for multiple RemoteDebuggerPeer(s).
2020-05-12 15:09:13 +02:00
local_debugger.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
local_debugger.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
remote_debugger_peer.cpp
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
remote_debugger_peer.h
Add support for multiple RemoteDebuggerPeer(s).
2020-05-12 15:09:13 +02:00
remote_debugger.cpp
Added Custom Performance Monitor and feature to read intermediate values of Monitor
2020-06-29 17:20:29 +05:30
remote_debugger.h
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
script_debugger.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
script_debugger.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00