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06bb9f28e740aa005b9d48643becfefa5156487d
godot
/
scene
T
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Rémi Verschelde
957378a69e
Merge pull request
#84151
from YeldhamDev/that_was_not_a_resize_you_dunce
...
Fix `NOTIFICATION_WM_SIZE_CHANGED` firing if the size hasn't changed
2024-01-02 15:08:46 +01:00
..
2d
Add getters to navigation servers
2023-12-19 19:51:49 +01:00
3d
Merge pull request
#85594
from addmix/camera3d-current-bug
2023-12-19 20:33:00 +01:00
animation
Merge pull request
#85575
from TokageItLab/Make-unstore-library
2023-12-16 17:49:43 +01:00
audio
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
debugger
Use mingw-std-threads in MinGW builds
2023-11-18 11:56:05 +01:00
gui
Emit slider's drag_started signal before the first value change
2023-12-21 11:23:35 +08:00
main
Merge pull request
#84151
from YeldhamDev/that_was_not_a_resize_you_dunce
2024-01-02 15:08:46 +01:00
resources
Fix potential integer underflow in rounded up divisions
2024-01-02 14:14:47 +01:00
theme
Implement disabled state for Checkbox in Tree
2023-11-15 17:13:34 +01:00
property_utils.cpp
Fix node property duplication
2023-11-04 10:45:38 +02:00
property_utils.h
…
register_scene_types.cpp
Merge pull request
#85000
from bruvzg/ed_ui_direction
2023-12-19 13:01:35 +01:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…