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0807d60d68750ea2bfec91fd5cb3cff83b405725
godot
/
core
/
input
T
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Rémi Verschelde
991e6c92ab
Merge pull request
#96923
from Repiteo/style/warning-admonition
...
Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
..
default_controller_mappings.h
…
gamecontrollerdb.txt
Sync controller mappings DB with SDL 2 community repo
2024-04-24 11:55:55 +02:00
godotcontrollerdb.txt
Fix gamepad triggers not working on web exports
2024-08-14 16:13:16 -03:00
input_builders.py
Style: Add
WARNING:
as new comment admonition
2024-09-25 09:44:42 -05:00
input_enums.h
Fix mouse-button-mask on button release in unit test
2023-02-08 01:17:40 +01:00
input_event.cpp
Allow JOY_AXIS_INVALID in InputEventJoypadMotion's
axis
2024-09-16 12:12:27 +02:00
input_event.h
Add event_index to InputEventAction
2024-05-30 12:51:15 +02:00
input_map.cpp
Add Control+Shift+U (rebindabe) action for Unicode input, show hex as it is entered.
2024-09-12 11:47:24 +03:00
input_map.h
Add autocompletion for InputMap's methods
2024-03-01 16:44:26 +01:00
input.compat.inc
Implement
amplitude
to Input.vibrate_handheld
2024-05-02 19:09:42 +03:00
input.cpp
Memory cleanup and optimizations
2024-08-16 09:27:41 -07:00
input.h
Memory cleanup and optimizations
2024-08-16 09:27:41 -07:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
shortcut.cpp
…
shortcut.h
…