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098a4e945edd3d63f69dbafd9cc0d39703fb85de
godot/thirdparty/misc
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Rémi Verschelde 9cb3a16a8e Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-02 12:46:32 +02:00
..
patches
Merge pull request #91014 from DeeJayLSP/qoa-wav-playback
2024-05-02 12:46:32 +02:00
cubemap_coeffs.h
…
fastlz.c
…
fastlz.h
…
ifaddrs-android.cc
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ifaddrs-android.h
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mikktspace.c
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mikktspace.h
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ok_color_shader.h
Allow picking similar colours using OKHSL.
2022-06-07 05:53:27 -07:00
ok_color.h
Make ok_color functions static
2023-05-13 16:57:19 +02:00
pcg.cpp
Exposed randi_range to global funcs + renamed rand_range to randf_range
2020-11-06 17:06:26 +03:00
pcg.h
Fix biased output of randi_range
2020-10-29 15:41:00 +03:00
polypartition.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
polypartition.h
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
qoa.h
Add QOA (Quite OK Audio) as a WAV compression mode
2024-05-01 19:05:14 -03:00
r128.c
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r128.h
r128: Update to include latest fix for intrinsics being incorrect included.
2023-11-06 18:09:20 +01:00
smaz.c
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smaz.h
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smolv.cpp
Implement shader caching
2021-05-31 10:13:09 +02:00
smolv.h
Implement shader caching
2021-05-31 10:13:09 +02:00
stb_rect_pack.h
Upgrade stb_rect_pack to 1.01
2022-02-24 13:15:41 +01:00
yuv2rgb.h
…
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