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0a4ceb34d33e9bb4b7e88015ae2b99c235256dd9
godot/scene
History
Andrea Catania 0a4ceb34d3 Fixed crash on delete physical bone
2018-11-01 09:46:46 +01:00
..
2d
Fixing warnings generated by MSVC
2018-10-19 11:45:24 +02:00
3d
Fixed crash on delete physical bone
2018-11-01 09:46:46 +01:00
animation
Fix GCC 8 warnings about potentially unitialized variables
2018-10-04 13:08:41 +02:00
audio
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
gui
Remove no longer necessary "raise_from_completion" in TextEdit
2018-10-26 19:29:51 +02:00
main
Moved folding outside the resource files, now saved outside the project.
2018-10-29 16:37:09 -03:00
resources
Fix particle frames being cut off after 0de8309b2c
2018-10-28 20:19:46 +02:00
register_scene_types.cpp
Move ParticlesMaterial code to its own resource file
2018-09-04 11:32:56 +02:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Massive rewrite to AnimationTree. Many APIs changed in order to:
2018-08-20 13:39:16 -03:00
scene_string_names.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00
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