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0b4959bdf06baf46606d4ea56eb1979ae142e2ed
godot/scene
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Rémi Verschelde 42fb795eb8 Merge pull request #80227 from raulsntos/get_tab_bar
Expose the `TabBar` of a `TabContainer`
2023-09-24 23:30:56 +02:00
..
2d
Merge pull request #81641 from MewPurPur/bus-go-brrrr-2
2023-09-17 14:47:29 +02:00
3d
Merge pull request #78803 from EMBYRDEV/additional-mesh-import-options
2023-09-24 23:30:30 +02:00
animation
Fix various typos with codespell
2023-09-18 09:53:39 +02:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #80227 from raulsntos/get_tab_bar
2023-09-24 23:30:56 +02:00
main
Merge pull request #81669 from kleonc/gui-tooltip-transparent-background
2023-09-15 19:48:37 +02:00
resources
Merge pull request #71915 from MewPurPur/grid-ient
2023-09-24 23:29:35 +02:00
theme
[Scene,Main] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable
2023-09-12 12:53:06 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Clean up/refactor GraphNode and make it more flexible
2023-09-07 17:29:06 +02:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…
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