Files
godot/modules/mono
Ignacio Etcheverry 0b94203a79 C#: Add Ide Connection library and server for the editor
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
2019-08-04 01:57:53 +02:00
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2019-04-19 11:03:46 +02:00
2019-07-05 09:38:23 +02:00