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0c3af32d778f742cb2d5049c2f57220f550e3c19
godot/scene
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Juan Linietsky c9cab7ac9f Properly handle EOF when parsing text resource
Fixes #36652
2020-02-28 17:45:33 -03:00
..
2d
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
3d
Merge pull request #36640 from reduz/resource-loader-refactor
2020-02-28 17:21:16 +01:00
animation
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Fix debugger crash inspecting freed object.
2020-02-25 15:00:52 +01:00
gui
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
main
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
resources
Properly handle EOF when parsing text resource
2020-02-28 17:45:33 -03:00
register_scene_types.cpp
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
scene_string_names.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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