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0da20d019eac3bfea5733bab2de14e9bc779a52a
godot
/
scene
T
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Rémi Verschelde
0da20d019e
Merge pull request
#77412
from smix8/fix_threaded_navmesh_baking_4.x
...
Fix for threaded NavigationMesh baking under new thread guards
2023-06-15 10:49:58 +02:00
..
2d
Refactor NavigationRegion internals
2023-06-15 09:52:14 +02:00
3d
Merge pull request
#77412
from smix8/fix_threaded_navmesh_baking_4.x
2023-06-15 10:49:58 +02:00
animation
Use
get_node_or_null
when null checks are present
2023-06-10 13:22:56 +02:00
audio
Merge pull request
#70515
from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Use NULL instead of COND checks when appropriate
2023-06-10 08:56:30 +02:00
gui
[RTL] Fix parsing tags with multiple features.
2023-06-13 15:24:30 +03:00
main
Merge pull request
#68599
from Rindbee/update-edited_scene_root-in-time
2023-06-12 17:08:50 +02:00
resources
Merge pull request
#77412
from smix8/fix_threaded_navmesh_baking_4.x
2023-06-15 10:49:58 +02:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Fix for threaded NavigationMesh baking under new thread guards
2023-06-14 01:53:37 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
…