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0df9895eb755dba7ec9bd764c36fa873175bc256
godot/scene
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Hugo Locurcio 0af213a4e0 Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision
Fix one-way collision in Tilemap
2021-08-23 18:54:01 +02:00
..
2d
Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision
2021-08-23 18:54:01 +02:00
3d
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
animation
Replace BIND_VMETHOD by new GDVIRTUAL syntax
2021-08-22 08:23:58 -03:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Fix camera override not working
2021-08-21 21:24:09 +03:00
gui
Merge pull request #51947 from AnilBK/redundant-assignments
2021-08-23 13:23:45 +00:00
main
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
resources
Restore syntax highlighting
2021-08-23 18:08:17 +02:00
register_scene_types.cpp
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
register_scene_types.h
…
scene_string_names.cpp
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
scene_string_names.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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