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0ec8f4c06b4253f0f52c3db41ef8043ee2d83c39
godot
/
scene
T
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Juan Linietsky
cc8dfcc9c0
Before I forget, add warnings on areas without children (should not break anything).
...
Seen too many users misunderstanding the edit rect is the shape.
2018-01-18 14:31:07 -03:00
..
2d
Before I forget, add warnings on areas without children (should not break anything).
2018-01-18 14:31:07 -03:00
3d
Before I forget, add warnings on areas without children (should not break anything).
2018-01-18 14:31:07 -03:00
animation
Fix an issue with the animation editor not seeking to the target time properly.
2018-01-14 12:28:57 +02:00
audio
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
gui
TextEdit fix get_mouse after many folds
2018-01-18 12:18:06 -05:00
main
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
resources
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00