Files
godot/core/math
Ferenc Arn ceb699f5ec Fix PRNG randomization.
PCG32 doesn't like small seeds, which leads to zero random values (prior to #7532, zero values were handled as special cases).

Use a large default seed, and also add a shift in Math::randomize.

Fixes #8423.
2017-04-17 14:05:02 -05:00
..
2017-04-17 14:05:02 -05:00
2017-04-17 14:05:02 -05:00