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0f8cba285b2d71ded9e5e0fc5cdf6cc79b3eef55
godot/scene
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Rémi Verschelde 0f8cba285b Merge pull request #50986 from raulsntos/fix-path-3d-end
2021-08-03 09:31:22 +02:00
..
2d
Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead
2021-08-02 13:54:39 +02:00
3d
Merge pull request #50986 from raulsntos/fix-path-3d-end
2021-08-03 09:31:22 +02:00
animation
Add null check to Tween.bind_node()
2021-08-02 14:15:40 +02:00
audio
Optimize StringName usage
2021-07-18 21:20:02 -03:00
debugger
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
gui
Improve CodeEdit's callhint highlight visibility
2021-08-02 23:16:16 +02:00
main
Add auto_translate toggle for automatic translation
2021-07-29 18:30:34 -03:00
resources
Added more input/output built-ins to visual shaders
2021-08-03 09:32:40 +03:00
register_scene_types.cpp
Refactor layer property editor grid
2021-07-30 11:19:50 -07:00
register_scene_types.h
…
scene_string_names.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
scene_string_names.h
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
SCsub
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