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0ff2020bd44f316a0bd44f53faf46196b39f6b8a
godot/scene
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Rémi Verschelde 80802d2718 Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15 20:11:36 +02:00
..
2d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
3d
Merge pull request #65591 from MewPurPur/area-overlapping-function
2022-09-13 10:58:55 +02:00
animation
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
2022-09-15 20:11:36 +02:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gui
Add configuration warning to GraphEdit regarding future refactoring
2022-09-14 18:09:21 +02:00
main
Add ability to flag classes as experimental or deprecated.
2022-09-11 00:11:33 +01:00
resources
2D and 3D Skeleton modification docs, and small fixes.
2022-09-14 15:07:45 -07:00
theme
Un-defer the initial theme changed notification
2022-09-02 23:44:23 +03:00
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Add compatibility class for VisualShaderNodeFloatUniform
2022-09-06 08:04:46 +03:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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