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0ff37cff624eccb5aaaea5172e0946d45d2ee62f
godot/scene/animation
History
Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
Also inlined some more math functions.
2017-01-16 13:36:33 -06:00
..
animation_cache.cpp
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
animation_cache.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
animation_player.cpp
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
2017-01-16 13:36:33 -06:00
animation_player.h
renamed tween animationplayer scale functions to speed_scale
2017-01-13 19:36:04 -03:00
animation_tree_player.cpp
Style: Fix statements ending with ';;'
2017-01-16 08:49:52 +01:00
animation_tree_player.h
removed duplicated functions in class hierarchy that were bound more than once
2017-01-14 11:10:42 -03:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
tween_interpolaters.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
tween.cpp
renamed tween animationplayer scale functions to speed_scale
2017-01-13 19:36:04 -03:00
tween.h
renamed tween animationplayer scale functions to speed_scale
2017-01-13 19:36:04 -03:00
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