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godot/core/config
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Rémi Verschelde 5947f22be9 Merge pull request #67578 from KoBeWi/GEDITOR
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
..
engine.cpp
Rename Engine.target_fps and associated project setting to max_fps
2022-10-03 23:54:36 +02:00
engine.h
Rename Engine.target_fps and associated project setting to max_fps
2022-10-03 23:54:36 +02:00
project_settings.cpp
Merge pull request #67578 from KoBeWi/GEDITOR
2022-10-31 13:15:58 +01:00
project_settings.h
Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock.
2022-09-18 11:17:22 +10:00
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