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11b3900a0e8c44a4efed41306305bf80693fa534
godot/core/debugger
History
Thaddeus Crews 324512e11c Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
..
debugger_marshalls.cpp
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
debugger_marshalls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
engine_debugger.cpp
Clean up some uses of String::substr
2025-03-07 14:50:38 +01:00
engine_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
engine_profiler.cpp
…
engine_profiler.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
local_debugger.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
local_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger_peer.cpp
Replace some problematic uses of String::num to String::num_int64
2025-01-15 12:51:51 -05:00
remote_debugger_peer.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
remote_debugger.cpp
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
remote_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_debugger.cpp
…
script_debugger.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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