Files
godot/modules
Andy Maloney 127e2333f4 Remove redundant "if" condition in GDScriptCompiler::_parse_function()
Looking at the original PR, I believe this is the original intent, but it now means that previously dead code is now executed.
2022-09-24 12:30:43 -04:00
..
2022-09-01 13:13:19 +02:00
2022-08-28 19:09:19 +02:00