Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
12aa435bbb00df87f5aad58fbc85bb0d1673e7a1
godot/modules/text_server_adv
History
Thaddeus Crews 686b56fae9 Merge pull request #106434 from Ivorforce/invert-hashfuncs
Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
..
doc_classes
…
gdextension_build
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00
icu_data
…
.gitignore
…
config.py
SCons: Specify optional dependencies for modules
2025-01-08 21:59:18 -06:00
register_types.cpp
…
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_iterator.cpp
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
script_iterator.h
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
SCsub
Merge pull request #108613 from Repiteo/scons/fix-defines
2025-09-16 11:44:45 -05:00
text_server_adv_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
text_server_adv.cpp
Remove file_access.h and script_backtrace.h includes from logger.h.
2025-10-05 17:49:23 +09:00
text_server_adv.h
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
thorvg_svg_in_ot.cpp
[SVG in OT] Fix rendering of some glyphs using "defs" with "#glyphXXXXX.X" id.
2025-06-03 13:18:55 +03:00
thorvg_svg_in_ot.h
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
2025-10-05 01:49:11 +02:00
Powered by Gitea Version: 1.24.5 Page: 1121ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API