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12b4a263ee3dd9b5a8ffba28b4e5abecc2b4f328
godot/scene
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kobewi 1778301cd0 Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
..
2d
Merge pull request #68222 from groud/fix_corner_terrain_painting
2022-11-04 10:05:58 +01:00
3d
Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
animation
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
2022-10-31 11:55:56 +01:00
audio
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-05 16:52:46 +02:00
debugger
Add buttons in Remote Scene Tree
2022-10-20 18:02:41 +02:00
gui
Add call_deferred() method to Callable
2022-11-04 17:24:34 +01:00
main
Fixup Clang -Wtype-limits warnings introduced by #52350
2022-11-02 22:36:01 +01:00
resources
Hide Antialiasing import option on DynamicFonts with MSDF enabled
2022-11-03 18:40:44 +01:00
theme
Hide Antialiasing import option on DynamicFonts with MSDF enabled
2022-11-03 18:40:44 +01:00
property_utils.cpp
Fix exporting big templates
2022-10-19 08:29:29 +02:00
property_utils.h
…
register_scene_types.cpp
Style: Misc docs and comment style and language fixes
2022-11-02 19:01:18 +01:00
register_scene_types.h
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
Add ThemeDB, expose previously static Theme methods
2022-08-26 19:23:05 +03:00
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