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138bcc7cfdbddcc05a4f2373fb2cb20fb23e0f2b
godot/platform
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bruvzg 2bd21b588e [macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
..
android
Android: Ensure cleanup of all subobjects in the OpenSL audio driver
2024-07-30 17:20:46 +02:00
ios
Fix several typos in the documentation
2024-08-02 08:42:20 +08:00
linuxbsd
[X11] Use motion event button state instead of async state.
2024-08-01 10:07:07 +03:00
macos
[macOS] Load OpenGL.framework by path to avoid issues with non-Latin executable names.
2024-08-07 11:57:27 +03:00
web
Add missing null check before disconnecting source
2024-07-30 15:00:58 -04:00
windows
Merge pull request #95155 from bruvzg/win_pen_checks
2024-08-06 12:32:02 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
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