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147268a4272468af352782a95166d64d8b54c501
godot/scene
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Rémi Verschelde 147268a427 Merge pull request #34755 from Calinou/shadermaterial-connect-editor-only
Don't connect ShaderMaterial's `changed` signal when not in the editor
2020-01-03 14:42:10 +01:00
..
2d
Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fix
2020-01-03 14:17:05 +01:00
3d
Update Camera.project_position to not return get_global_transform().origin if projection mode is orthogonal
2020-01-02 17:54:41 +01:00
animation
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
debugger
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
gui
Better horizontal scroll for Tree
2020-01-03 20:16:32 +08:00
main
Add a shorthand for setting the exit code using SceneTree::quit()
2020-01-03 11:41:46 +01:00
resources
Don't connect ShaderMaterial's changed signal when not in the editor
2020-01-02 17:20:54 +01:00
register_scene_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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