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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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16022da18793823bf9d3530f1ae9a21501b4faec
godot/scene
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Juan Linietsky 16022da187 Ensure that array passed to physics is always counter clockwise, fixes #15361.
2018-11-14 15:55:50 -03:00
..
2d
Make 2D particles work OOTB (again)
2018-11-13 23:25:05 +01:00
3d
Make 2D particles work OOTB (again)
2018-11-13 23:25:05 +01:00
animation
Proper time tracking in AnimationNodeAnimation, closes #22887
2018-11-08 16:51:45 -03:00
audio
Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stop
2018-11-11 11:00:24 -03:00
gui
Show theme values from default theme always, fixes #16011, fixes #13071
2018-11-14 18:02:21 +01:00
main
Add a limit of previously known last element to timer timeout traversal in SceneTree, fixes #15559
2018-11-13 20:11:22 -03:00
resources
Ensure that array passed to physics is always counter clockwise, fixes #15361.
2018-11-14 15:55:50 -03:00
register_scene_types.cpp
Move ParticlesMaterial code to its own resource file
2018-09-04 11:32:56 +02:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Massive rewrite to AnimationTree. Many APIs changed in order to:
2018-08-20 13:39:16 -03:00
scene_string_names.h
Make core/ includes absolute, remove subfolders from include path
2018-09-12 09:52:22 +02:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00
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