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godot/modules/mono/editor/GodotTools/GodotTools
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Thaddeus Crews 0c8f4f3d91 Merge pull request #97908 from atlasapplications/just-linux-bionic
Add `linux-bionic` RID export option
2025-03-07 15:12:32 -06:00
..
Build
C#: Use export platform to determine the target OS and log errors
2024-08-30 12:45:24 +02:00
Export
Merge pull request #97908 from atlasapplications/just-linux-bionic
2025-03-07 15:12:32 -06:00
Ides
C#: Enable nullable environment for GodotTools
2024-02-13 12:24:53 -06:00
Inspector
C#: Various fixes to generic scripts
2024-02-19 06:33:13 +01:00
Internals
C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-17 17:52:35 +02:00
Utils
Add linux-bionic RID Export Option
2025-01-28 12:54:10 -05:00
CsProjOperations.cs
…
ExternalEditorId.cs
…
GodotSharpEditor.cs
[.NET] Upgrade user project's TargetFramework to net8.0
2024-12-18 02:44:32 +01:00
GodotTools.csproj
Move to .NET8
2024-12-13 14:00:13 +01:00
HotReloadAssemblyWatcher.cs
Merge pull request #87137 from /dotnet/nullable-godot-tools
2024-02-17 18:31:37 +01:00
VerbosityLevelId.cs
…
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