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197169b92a21667b5e4e6f05c4a612a4e539cc17
godot/scene
History
Rémi Verschelde 3abb5a9035 Add missing argument names for bindings in GDExtension
2021-11-04 15:27:23 +01:00
..
2d
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
3d
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
animation
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
audio
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
2021-10-28 19:45:29 -07:00
debugger
Use range iterators for Map
2021-09-30 15:09:12 -06:00
gui
Add missing argument names for bindings in GDExtension
2021-11-04 15:27:23 +01:00
main
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
resources
Add missing argument names for bindings in GDExtension
2021-11-04 15:27:23 +01:00
register_scene_types.cpp
Merge pull request #53234 from Geometror/gradient-texture-2d
2021-10-29 18:59:40 +03:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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