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1a69be88e2a64cefc5c2bfbb9e60f5a080a9ced7
godot/servers/audio
T
History
Rémi Verschelde eda0a8d033 Clean up includes in drivers/d3d12
2026-03-14 22:39:01 +01:00
..
effects
Remove unused includes in servers with clangd-tidy
2026-03-10 21:42:23 +01:00
audio_driver_dummy.cpp
Remove unused headers in servers.
2024-12-20 18:51:01 +08:00
audio_driver_dummy.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
audio_effect.cpp
Remove unused includes in servers with clangd-tidy
2026-03-10 21:42:23 +01:00
audio_effect.h
Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
audio_filter_sw.cpp
Core: Replace C math headers with C++ equivalents
2025-04-16 15:49:02 -05:00
audio_filter_sw.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
audio_rb_resampler.cpp
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
audio_rb_resampler.h
VideoStreamPlayer: Fix sync with the scene tree
2025-05-26 20:04:14 +02:00
audio_server.cpp
Move ProcessID typedef out of OS
2026-03-04 15:00:45 +01:00
audio_server.h
Clean up includes in drivers/d3d12
2026-03-14 22:39:01 +01:00
audio_stream.cpp
Style: Add class_db.h includes explicitly
2026-02-26 15:50:28 -06:00
audio_stream.h
Style: Convert *.gen.inc to *.gen.h
2026-02-05 19:47:56 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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