Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
1a86a4b291348cf5a339defe99fb5cf79d90d7cd
godot/scene
T
History
Rémi Verschelde 8f4c4bb610 Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far
Rename Camera3D near and far getters and setters
2020-12-28 14:57:31 +01:00
..
2d
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
3d
Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far
2020-12-28 14:57:31 +01:00
animation
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Merge pull request #44569 from madmiraal/rename-unselect-deselect
2020-12-28 14:53:43 +01:00
main
Merge pull request #44593 from madmiraal/rename-mainloop-methods
2020-12-28 14:44:28 +01:00
resources
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
register_scene_types.cpp
Rename the TextureProgress node to TextureProgressBar
2020-12-14 21:35:13 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
scene_string_names.h
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
Powered by Gitea Version: 1.26.1 Page: 585ms Template: 7ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API