Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
1b8b46f59a57b747ff4fbcba9d63f2a7ccbad41f
godot/modules/text_server_adv
History
Mike Precup 6fbb89df54 Optimize CPU text shaping
2025-10-22 22:25:09 -07:00
..
doc_classes
…
gdextension_build
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00
icu_data
…
.gitignore
…
config.py
SCons: Specify optional dependencies for modules
2025-01-08 21:59:18 -06:00
register_types.cpp
…
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_iterator.cpp
Optimize CPU text shaping
2025-10-22 22:25:09 -07:00
script_iterator.h
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
SCsub
Update HarfBuzz to 12.1.0
2025-10-13 15:12:33 -03:00
text_server_adv_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
text_server_adv.cpp
Optimize CPU text shaping
2025-10-22 22:25:09 -07:00
text_server_adv.h
Optimize CPU text shaping
2025-10-22 22:25:09 -07:00
thorvg_svg_in_ot.cpp
[SVG in OT] Fix rendering of some glyphs using "defs" with "#glyphXXXXX.X" id.
2025-06-03 13:18:55 +03:00
thorvg_svg_in_ot.h
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
2025-10-05 01:49:11 +02:00
Powered by Gitea Version: 1.24.5 Page: 1142ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API