Files
godot/servers/physics_3d
PouleyKetchoupp f9176a39ce Make radius & height in CapsuleShape3D independent
Also changed CapsuleMesh to make settings consistent between render and
physics.
2021-08-11 14:54:53 -07:00
..
2021-07-25 11:21:51 +02:00
2021-06-04 11:40:36 -07:00