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1be1bd15d8bcc653401d38aed9734d5bf37712ea
godot/modules/text_server_adv
History
Haoyu Qiu 72d437c030 Move localized number formatting methods to TranslationServer
Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-11-10 15:01:22 +08:00
..
doc_classes
…
gdextension_build
SCons: Ensure CPPDEFINES is properly utilized
2025-07-14 13:07:53 -05:00
icu_data
…
.gitignore
…
config.py
SCons: Specify optional dependencies for modules
2025-01-08 21:59:18 -06:00
register_types.cpp
…
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
script_iterator.cpp
Optimize CPU text shaping
2025-10-22 22:25:09 -07:00
script_iterator.h
[TextServer] Shape emojis as separate runs.
2025-09-02 13:03:50 +03:00
SCsub
Update HarfBuzz to 12.1.0
2025-10-13 15:12:33 -03:00
text_server_adv_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
text_server_adv.cpp
Move localized number formatting methods to TranslationServer
2025-11-10 15:01:22 +08:00
text_server_adv.h
Move localized number formatting methods to TranslationServer
2025-11-10 15:01:22 +08:00
thorvg_svg_in_ot.cpp
[SVG in OT] Fix rendering of some glyphs using "defs" with "#glyphXXXXX.X" id.
2025-06-03 13:18:55 +03:00
thorvg_svg_in_ot.h
Rewrite HashMapHasherDefault based on type traits - it is now possible to declare a default hashing function for any type.
2025-10-05 01:49:11 +02:00
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