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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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1c343cd54d9bdb684de2e793f2ab99bfe85ae0d2
godot/core/input
History
Markus Sauermann 0494e024d8 Rename warp mouse functions to warp_mouse
2022-03-27 14:12:01 +02:00
..
default_controller_mappings.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
godotcontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2022-02-20 12:20:17 +01:00
input_builders.py
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
input_enums.h
Add joystick button index boundary check. Increase max. button number to 128 (max. buttons supported by DirectInput).
2022-01-10 14:39:05 +02:00
input_event.cpp
Ensure minimum modifiers are pressed when matching actions
2022-03-20 08:02:54 +00:00
input_event.h
Fix action exact match
2022-01-24 05:55:37 -06:00
input_map.cpp
Remove TTRC() with empty string
2022-03-02 17:02:10 +08:00
input_map.h
Fix action exact match
2022-01-24 05:55:37 -06:00
input.cpp
Rename warp mouse functions to warp_mouse
2022-03-27 14:12:01 +02:00
input.h
Rename warp mouse functions to warp_mouse
2022-03-27 14:12:01 +02:00
SCsub
SCons: List .gen.cpp sources explicitly to avoid globbing errors
2021-10-15 22:14:11 +02:00
shortcut.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
shortcut.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
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