Files
godot/platform/macos
Thaddeus Crews e37b5c4035 Merge pull request #118076 from allenwp/output-max-linear-value-events
[Apple, Wayland] HDR Output: Emit window events when HDR state changes
2026-04-03 11:52:22 -05:00
..

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation