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20cfe6e229a331bc0aedc17be04330c6fe125bbe
godot/scene
History
kobewi 20cfe6e229 Simplify anchor metadata
2022-05-09 18:51:13 +02:00
..
2d
Mention that Area2D doesn't support one_way_collision
2022-05-09 15:00:53 +02:00
3d
Add autocompletion for AnimatedSprite.play()
2022-05-05 14:36:35 +08:00
animation
Fix error spam when tweened node leaves tree
2022-05-05 17:57:25 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Rename profiler "Idle Time" to "Process Time"
2022-05-05 20:23:47 +02:00
gui
Simplify anchor metadata
2022-05-09 18:51:13 +02:00
main
Cleanup metadata usage
2022-05-06 00:27:10 +02:00
multiplayer
remove child on despawn instead of just queue_delete
2022-05-05 08:50:21 -05:00
resources
Rescue orphan nodes in inherited scenes
2022-05-09 01:22:31 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Merge pull request #60597 from reduz/missing-node-resource-placeholders
2022-05-05 15:57:50 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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