Files
godot/modules
Aaron Franke 218f38c7ec Expose is_equal_approx and restore == to be exact again
This commit changes behavior for GDScript and C#.

Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
..
2019-08-12 04:26:38 -05:00
2019-08-18 13:24:58 +02:00