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21bcf3f7939b0ffd53572fb4ce376ecdb71d659a
godot/scene
History
Rémi Verschelde 14e3d68dd9 Merge pull request #42778 from madmiraal/remove-get_layers
Remove old RigidBody get_layers() methods.
2020-10-15 18:40:21 +02:00
..
2d
Remove old RigidBody layers property and methods.
2020-10-13 16:59:49 +01:00
3d
Remove old RigidBody layers property and methods.
2020-10-13 16:59:49 +01:00
animation
Added a more helpful error message when there is no current animation for the animation player
2020-10-06 01:21:23 -04:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Fixed main gutter not drawing on item toggle
2020-10-13 18:01:59 +01:00
main
Fix Popup crash in single window mode
2020-10-09 11:20:38 +02:00
resources
Adds Metallic to spatial light input of visual shaders
2020-10-10 16:55:36 +03:00
register_scene_types.cpp
Implement GPU Particle Collisions
2020-10-09 13:25:47 -03:00
register_scene_types.h
…
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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