Files
godot/doc
PouleyKetchoupp 23abac9325 Linear velocity cleanup
CharacterBody has a linear_velocity property to replace the argument in
move_and_slide.

StaticBody handles reporting linear/angular velocity correctly when
kinematic motion is used (in 3D, used in vehicle and navigation).
2021-06-04 11:40:36 -07:00
..
2021-06-04 11:40:36 -07:00
2021-02-26 11:33:59 +01:00