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23df31ece44cd307fa0232cb5f5b680e09232e01
godot/modules/lightmapper_rd
T
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Lukas Tenbrink 0ea5ece984 Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
..
config.py
SCons: Enable lightmapper and xatlas_unwrap modules on Android and iOS editors
2025-06-17 16:48:19 +02:00
lightmapper_rd.cpp
Move binary math functions to Math namespace in math_funcs_binary header.
2026-02-17 12:24:35 +01:00
lightmapper_rd.h
Reduce includes to rendering device.
2026-02-10 16:58:50 +03:00
lm_blendseams.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
lm_common_inc.glsl
Add a supersampling option to LightmapGI
2025-01-07 18:44:59 +01:00
lm_compute.glsl
LightmapGI: Pack L1 SH coefficients before denoising
2025-11-21 18:53:20 +01:00
lm_raster.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
register_types.cpp
Decrease default Max Rays per Pass setting to 4 to fix some lightmapping crashes
2025-02-06 14:36:23 +01:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
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