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280d72eb8b716e3ff8075eaafd50fbc5d14e32d6
godot/platform
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Rémi Verschelde 55d56d9b7c Replace hardcoded references to Okam Studio by Godot Engine
Since the engine development is now independent.
Fixes #2836.
2015-11-27 18:54:09 +01:00
..
android
0theora compilation fixes
2015-11-25 00:28:03 -03:00
bb10
Merge pull request #2707 from akien-mga/master
2015-11-18 19:43:28 -03:00
flash
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
haiku
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00
iphone
Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues.
2015-11-16 12:35:54 +11:00
isim
Fix iOS Simulator SDK path for isim platform.
2015-01-22 22:19:45 +01:00
javascript
Add support for Opus audio format
2015-10-02 14:25:38 -03:00
nacl
Add icon to exe file in windows export
2015-11-09 02:23:58 +03:30
osx
0theora compilation fixes
2015-11-25 00:28:03 -03:00
server
Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.
2015-11-02 16:36:41 +00:00
windows
Replace hardcoded references to Okam Studio by Godot Engine
2015-11-27 18:54:09 +01:00
winrt
Added missing \n in script error output.
2015-11-19 15:35:18 +01:00
x11
0theora compilation fixes
2015-11-25 00:28:03 -03:00
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